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TUA2I2 |
Community Modeling Tools for High Brightness Beam Physics |
simulation, space-charge, interface, framework |
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- C.E. Mitchell, M. Garten, A. Huebl, R. Lehé, J. Qiang, R.T. Sandberg, J.-L. Vay
LBNL, Berkeley, California, USA
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Pushing accelerator technology toward operation with higher intensity hadron beams is critical to meet the needs of future colliders, spallation neutron sources, and neutrino sources. To understand the dynamics of such beams requires a community effort with a comprehensive approach to modeling, from the source to the end of the beam lifetime. One needs efficient numerical models with high spatial resolution and particle statistics, insensitivity to numerical noise, and the ability to resolve low-density halo and particle loss. To meet these challenges, LBNL and collaborators have seeded an open ecosystem of codes, the Beam pLasma & Accelerator Simulation Toolkit (BLAST), that can be combined with each other and with machine learning frameworks to enable integrated start-to-end simulation of accelerator beamlines for accelerator design. Examples of BLAST tools include the PIC codes WarpX and ImpactX. These codes feature GPU acceleration and mesh-refinement, and have openPMD standardized data I/O and a Python interface. We describe these tools and the advantages that open community standards provide to inform the modeling and operation of future high-brightness accelerators.
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Slides TUA2I2 [13.597 MB]
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DOI • |
reference for this paper
※ doi:10.18429/JACoW-HB2023-TUA2I2
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About • |
Received ※ 03 October 2023 — Revised ※ 06 October 2023 — Accepted ※ 09 October 2023 — Issued ※ 01 November 2023 |
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